Emergency 4 multiplayer mods3/2/2024 The Afk Exp Penalty increases by 5% every 5 minutes you spend without moving your character. This update fixes an issue on multiplayer, where monsters that originally had less than 128 maximum health, were disappearing if you hit them once, and they still had health left.Īlso, It introduces Afk Exp Penalty. Weekend Exp Bonus on Friday will now start past 12pm of your time.Īdded a 30% bonus exp event for Terraria's Birthday. > -> Yes, If you increase the exp penalty past 100%, will happen what you're thinking.įixed issue where monsters that naturally has less than 128 max health were disappearing after being hit, on multiplayer. You can either reduce the exp penalty up to 0, or increase It up to 200%. > This is actually configureable, though. ![]() If you're getting bonus exp from event, It will be affected by It too. > The exp penalty affects directly the resulting exp multiplication. > It rises every 5 minutes afk by 5%, and goes up to 60% penalty. Depending on the game mode, level may influence that too. > Having no luck value doesn't means you wont trigger luck strikes when not spending points in luck. ![]() Having no luck value will no longer give you luck strikes. The mod will now take in consideration players from any team other than white, who are near the players who attacked a monster for:
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